Take a trip down memory lane with this specially curated collection of ADVENTURE TIME—er, adventures! From powerful psychic beings that eat years (and years and years and years and—) of Finn’s memory, to suddenly appearing sisters (what do you mean you don’t remember Adventure Time with Finn, Jake, and Gata?!), to Finn and Jake becoming sheriffs pursuing injustice across the endless sands of the desert (wait, they haven’t been sheriffs this whole time?!), this specially sized collection of Adventure Time comics collects some of Finn & Jake’s wildest adventures! Surely they . . . ring a bell?! Artists Shelli Paroline, Braden Lamb, Zachary Sterling, Phil Murphy, Ian McGintyCollects issue #31–34, #46–49, and #54–57 of the original Adventure Time comics run!
When Aang, Katara, Sokka, and Toph return to Earthen Fire Industries-the factory owned by Toph's father-Aang is surprised when their arrival is met with a cold shoulder. As soon as the team is asked for help at a business council meeting, the reason for the slight becomes clear: a massive bender-versus-non-bender conflict has gripped the town and is threatening to turn violent. In order to heal the divide and save the town, Aang and the team will all face tough decisions about power and identity that could tear them apart. Collects Avatar: The Last Airbender-Imbalance volumes 1-3.
When Katara and Sokka return home to the Southern Water Tribe, they are shocked to find that it has gone from a small village to a bustling city! Malina, a Northerner, is behind the change and plans to unify the Water Tribes, but Gilak, a Southerner, leads a fierce rebellion to stop her. In the face of these two opposing tribes, Katara will have to make peace with her nostalgia and mistrust to save the home she loves from being permanently torn apart. This edition of Avatar: The Last Airbender-North and South by Gene Luen Yang and Gurihiru collects parts 1-3 for the first time in paperback, perfect for any Avatar fan's home library!
AGES 11-15 Callie loves theater. And while she would totally try out for her middle school's production of "Moon over Mississippi," she can't really sing. Instead she's the set designer for the drama department's stage crew, and this year she's determined to create a set worthy of Broadway on a middle-school budget. But how can she, when she doesn't know much about carpentry, ticket sales are down, and the crew members are having trouble working together? Not to mention the onstage and offstage drama that occurs once the actors are chosen. And when two cute brothers enter the picture, things get even crazier!
AGES 7-10 After returning from a mission at a nearby haunted house, the Kitty Quest team discovers that Meowminster has become overrun with ghosts! And even worse, their trusted phantom mentor Mortimore has somehow been split into nine different personalities, each more bizarre than the next. What could have opened this pandora's box of paranormal peril? The cats must travel to Skitten Dedsbury, the city of the dead, in order to get some answers. But it turns out getting to a place that only ghosts can see is harder than it sounds. And when a little magic goes awry, Woolfrik and Perigold get seperated from the others, leaving the entire quest in their paws
Jen just wants a normal lesson with her cabin, teaching Jo, April, Mal, Molly, and Ripley the basic survival skills needed without any supernatural intervention. But when a blizzard hits camp, Jen finds herself separated from the girls and in more trouble than ever...until a mysterious taxidermist swoops in to save the day. Who is she and what is her relationship to Rosie? Join Jen as she finds a way back to her girls, and a way to save the day! Collects issues #14-#17.
Andy, like a lot of kids, feels a little lost and out of place when he moves to Gotham. Unlike most kids, he’s less excited about the idea of meeting Batman than he is about seeing his childhood hero, the wrestler Waylon Jones…a.k.a. Killer Croc! If Andy can find him and ask for some wrestling tips, he can have it all. Trouble is, Batman is looking for Andy’s childhood hero, too. In My Buddy, Killer Croc, Sara Farizan and Nicoletta Baldari unite to tell a charming tale of a boy in a new school, his new friends and enemies, and the super-villain who teaches him how to put the bullies in their place.
The Simpsons notoriety will be hard to keep under wraps with this brand new collection of comic stories that will catapult them once again onto the world stage. This new series, Colossal Compendium, will maintain the same recognizable series name throughout its run. Each volume will also have a unique name and volume number. Each collection will have a minimum of 5 comics, chosen carefully and specifically because the comics work together to provide a deeper, darker meaning than each on its own. Each new volume boasts upgraded heavier paper, and increased page count to 176 pages and includes a unique and collectible paper craft. As the series progresses, fans will be able to assemble their own three-dimensional version of the city of Springfield and usher in a paper paradise! Volume 1 kicks it off with a replica of Moes Tavern. The series will also feature artwork on the spine that creates an image of the Simpsons family when the volumes are aligned on the book shelf. The series will ultimately encapsulate Simpsons Comics issues #106 - #199. It is all the Simpsons Comics fun that fans have come to expect wrapped in an invigorating new package.
Sonic the Hedgehog's classic foe, Fang the Hunter, has a new target in his sights: the legendary eighth Chaos Emerald! Fang the Hunter is always on the lookout for treasure, and rumors of an eighth Chaos Emerald are too juicy to ignore. If anyone can find the too-good-to-be-true gem, it's this crafty bounty hunter and his team: Bark the Polar Bear and Bean the Dynamite! And who better to get information about the Chaos Emeralds from than the likes of Knuckles the Echidna, Miles "Tails" Prower, and Sonic the Hedgehog himself! Meanwhile, Sonic and Tails have their own problems to deal with: a mysterious disappearing flying battle station! But what does the evil Dr. Eggman have to do with it? Find out as Fang and his gang embark on a treasure hunt for the ages where they'll have to use every ounce of their criminal creativity to evade the do-gooders and claim their prize. Fingers crossed it actually exists!
The evil genius Dr. Eggman has been foiled-but the work of Sonic the Hedgehog isn't over yet! In the aftermath of the latest epic battle, rogue robots continue to attack small villages around the world. In order to succeed, Sonic will need the help of his friends Tails, Knuckles, and Amy, along with some new and surprising allies. This new collection from acclaimed writer Ian Flynn features the blue blur like you've never seen him before. Gotta go fast!